Ron Yakir’s work has always engaged with the dissonance between PROPRIOCEPTION and PERCEPTION – the dissonance between our awareness of the position of our body in space and the way we interpret and cognize sensory information.
During his MFA studies at the School of Creative Media, City University of Hong Kong, he has been making interactive ‘Machines’. These constructions serve no practical purpose other than provide an experience to the viewer/participant. Some of these machines take the form of a balance scale. All are very simply constructed from a similar vocabulary of commonplace materials: Wooden rulers, steel rods, nuts and bolts… One of these works is a human scale scale – it requires two persons to walk slowly back and forth on each side of the beam of the scale to find a balance. This is possible only through communication and coordination – one person alone cannot balance the scale.
The Fourth Chair is a Gedankenexperiment intended to form the backbone of a practice-based research project into the ‘Physicalizing of a Digital Artwork’: The creation of digital art, the experience of which requires physical bodily interaction. Using Joseph Kosuth’s 1965 work ‘One and Three Chairs’ as a map of modes of experiential perception, Ron examines modalities of digital based art-making to determine whether they are different enough from the original three to merit a Fourth Chair.